Archive for November, 2011

Oak3D 0.4.9 Released!

Monday, November 28th, 2011

Hello, guys! Today we release Oak3D 0.4.9, the highlight of this version is the support of large mesh. Here’s the release note:

  1. Support loading large mesh(vertex count > 65536).
  2. Add topology to the index array of the mesh.
  3. Add some new interfaces to okScene.

You can find it in our Download page. At the same time, we also updated the online API Reference. Check it out!

 

New release and API Reference

Tuesday, November 22nd, 2011

Hello, everyone! Today we release a new version with many stuffs updated. Comparing with the previous releases, Oak3D v0.4.8 is a little special. From this version, we start to apply a new style API Reference generated by JS Doc Toolkit, instead of the wiki tables. We also have added this API Reference to the ZIP archive.

Furthermore, for helping developers to debug the code, we release a debug version as well as the productive one. This debug version will output debug information to the console, but has a lower performance than the release version.

As usual, you can get it in our Download page.

Here’s the regular release note of Oak3D v0.4.8:

  1. Resource management optimized.
  2. New architecture for scene entities.
  3. A debug version of Oak3D library is added to the release package.
  4. Offline specification is added to the release package.
  5. Some bug fixes.

Wish you like our new style API Reference and the debug version! Thanks!

Oak3D Resource Exporter for 3dsMax Updated!

Tuesday, November 8th, 2011

A new version of Oak3D Model & Animation  exporters for 3dsMax is released for bug fixing.

You can find them in our Download Page. For a tutorial, please visit Oak3D Utility User Guide. Thanks!

Oak3D 0.4.7 Beta Released!

Wednesday, November 2nd, 2011

Hello, everyone! Today we released Oak3D 0.4.7 Beta. In this version, we added the fog and transparent canvas support. Here’s the release note:

  1. Support transparent canvas
  2. Support fog effect.
  3. Some bug fixes.

As usual, you can find it in our Download page.  Thanks and enjoy it!