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	<title>Oak3D</title>
	<atom:link href="http://www.oak3d.com/?feed=rss2&#038;p=181" rel="self" type="application/rss+xml" />
	<link>http://www.oak3d.com</link>
	<description>An ease-to-use Web3D Framework</description>
	<lastBuildDate>Fri, 21 Sep 2012 04:33:56 +0000</lastBuildDate>
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		<title>Oak3D 0.5.9 Released!</title>
		<link>http://www.oak3d.com/?p=198</link>
		<comments>http://www.oak3d.com/?p=198#comments</comments>
		<pubDate>Fri, 21 Sep 2012 04:33:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.oak3d.com/?p=198</guid>
		<description><![CDATA[Hello everybody! Today we released Oak3D 0.5.9, here&#8217;s the upgrade note: Supports disabling facing specular effect. Supports texture coordinate offset &#38; scaling. Performance and stability improved. Bug fixed. As usual, you can find it in our Download page. Thanks all! And don&#8217;t forget to check the API Reference.]]></description>
				<content:encoded><![CDATA[<p>Hello everybody! Today we released Oak3D 0.5.9, here&#8217;s the upgrade note:</p>
<ol>
<li>Supports disabling facing specular effect.</li>
<li>Supports texture coordinate offset &amp; scaling.</li>
<li>Performance and stability improved.</li>
<li>Bug fixed.</li>
</ol>
<p>As usual, you can find it in our <a href="http://wiki.oak3d.com/index.php?title=Download#Current_Release" target="_blank">Download</a> page. Thanks all! And don&#8217;t forget to check the <a href="http://wiki.oak3d.com/doc/en" target="_blank">API Reference</a>.</p>
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		<title>Model Exporter for Maya has been upgraded!</title>
		<link>http://www.oak3d.com/?p=195</link>
		<comments>http://www.oak3d.com/?p=195#comments</comments>
		<pubDate>Wed, 12 Sep 2012 05:01:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.oak3d.com/?p=195</guid>
		<description><![CDATA[Hello, guys! It&#8217;s really a long time since the last post. Today we released a new version of the Model Exporter for Maya 8.5-2012. This update includes some bugs fixed and now the plugin is more stable. You can find it in our Download page. For more detail or user guide , please visit here.]]></description>
				<content:encoded><![CDATA[<p>Hello, guys! It&#8217;s really a long time since the last post. Today we released a new version of the Model Exporter for Maya 8.5-2012. This update includes some bugs fixed and now the plugin is more stable.</p>
<p>You can find it in our <a href="http://wiki.oak3d.com/index.php?title=Download#Oak_Model_Exporter" target="_blank">Download</a> page. For more detail or user guide , please visit <a href="http://wiki.oak3d.com/index.php?title=Oak3D_Utility_User_Guide" target="_blank">here</a>.</p>
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		<title>A new version of Oak Model Exporter has been released!</title>
		<link>http://www.oak3d.com/?p=193</link>
		<comments>http://www.oak3d.com/?p=193#comments</comments>
		<pubDate>Sun, 05 Aug 2012 04:22:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.oak3d.com/?p=193</guid>
		<description><![CDATA[This revision fixed some bugs which could cause wrong exporting result. You can download it here: http://wiki.oak3d.com/index.php?title=Download#Oak_Model_XML_Exporter And you can learn how to use it here: http://wiki.oak3d.com/index.php?title=Oak3D_Utility_User_Guide]]></description>
				<content:encoded><![CDATA[<p>This revision fixed some bugs which could cause wrong exporting result.<br />
You can download it here:<br />
<a title="http://wiki.oak3d.com/index.php?title=Download#Oak_Model_XML_Exporter " href="http://wiki.oak3d.com/index.php?title=Download#Oak_Model_XML_Exporter " target="_blank">http://wiki.oak3d.com/index.php?title=Download#Oak_Model_XML_Exporter </a><br />
And you can learn how to use it here:<br />
<a title="http://wiki.oak3d.com/index.php?title=Oak3D_Utility_User_Guide" href="http://wiki.oak3d.com/index.php?title=Oak3D_Utility_User_Guide" target="_blank">http://wiki.oak3d.com/index.php?title=Oak3D_Utility_User_Guide</a></p>
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		<title>Oak Model Exporter for 3dsmax Updated!</title>
		<link>http://www.oak3d.com/?p=189</link>
		<comments>http://www.oak3d.com/?p=189#comments</comments>
		<pubDate>Sat, 23 Jun 2012 10:35:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.oak3d.com/?p=189</guid>
		<description><![CDATA[Hello! Today we have updated the Oak Model Exporter for all versions of 3dsmax. We fixed several bugs which could cause unexpected crash before. It&#8217;s strongly to recommend to all developers to update! You can download it here: http://wiki.oak3d.com/index.php?title=Download#Oak_Model_XML_Exporter For the user guide, please follow our wiki page:  Oak3D Utility User Guide]]></description>
				<content:encoded><![CDATA[<p>Hello! Today we have updated the Oak Model Exporter for all versions of 3dsmax. We fixed several bugs which could cause unexpected crash before.</p>
<p>It&#8217;s strongly to recommend to all developers to update!</p>
<p>You can download it here: <a href="http://wiki.oak3d.com/index.php?title=Download#Oak_Model_XML_Exporter" target="_blank">http://wiki.oak3d.com/index.php?title=Download#Oak_Model_XML_Exporter</a></p>
<p>For the user guide, please follow our wiki page:  <strong><a title="Oak3D Utility User Guide" href="http://wiki.oak3d.com/index.php?title=Oak3D_Utility_User_Guide">Oak3D Utility User Guide</a></strong></p>
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		<title>A Bug Fix Revision for Oak3D 0.5.8!</title>
		<link>http://www.oak3d.com/?p=187</link>
		<comments>http://www.oak3d.com/?p=187#comments</comments>
		<pubDate>Sat, 02 Jun 2012 07:22:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.oak3d.com/?p=187</guid>
		<description><![CDATA[Hello everyone! We found a fatal bug in the last version(0.5.8),  so a bug fix revision for Oak3D 0.5.8 is released today. If you&#8217;re using Oak3D 0.5.8, we strongly recommend that you update your Oak3D library to this revision ASAP. Click Here to Download it Directly! You can also find it in our Download page. Sincerely apologize for [...]]]></description>
				<content:encoded><![CDATA[<p>Hello everyone! We found a fatal bug in the last version(0.5.8),  so a bug fix revision for Oak3D 0.5.8 is released today.</p>
<p>If you&#8217;re using Oak3D 0.5.8, we strongly recommend that you update your Oak3D library to this revision ASAP.</p>
<p><a href="http://www.oak3d.com/download/oak3d_javascript_library/current_release/Oak3D_v_0_5_8_Bug_Fixed_Revision.zip" target="_blank">Click Here to Download it Directly!</a></p>
<p>You can also find it in our <a href="http://wiki.oak3d.com/index.php?title=Download#Current_Release" target="_blank">Download</a> page.</p>
<p>Sincerely apologize for the inconvenience.</p>
]]></content:encoded>
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		<title>Oak3D 0.5.8 Released!</title>
		<link>http://www.oak3d.com/?p=184</link>
		<comments>http://www.oak3d.com/?p=184#comments</comments>
		<pubDate>Wed, 30 May 2012 08:32:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.oak3d.com/?p=184</guid>
		<description><![CDATA[Hello, everyone! Today we released Oak3D 0.5.8, here&#8217;s the upgrade list: Supports glow script. Supports user-defined constants in material script; Optimization for rendering with alpha blending. Bug fixes. In this version, we improved the flexibility of the Material Script, now developers can add their own constants. For more detail, please check our Wiki page &#8211; [...]]]></description>
				<content:encoded><![CDATA[<p>Hello, everyone! Today we released Oak3D 0.5.8, here&#8217;s the upgrade list:</p>
<ol>
<li>Supports glow script.</li>
<li>Supports user-defined constants in material script;</li>
<li>Optimization for rendering with alpha blending.</li>
<li>Bug fixes.</li>
</ol>
<p>In this version, we improved the flexibility of the Material Script, now developers can add their own constants. For more detail, please check our Wiki page &#8211; <a href="http://wiki.oak3d.com/index.php?title=Material_Script" target="_blank">Material Script</a>.</p>
<p>As usual you can find it in our <a href="http://wiki.oak3d.com/index.php?title=Download#Current_Release" target="_blank">Download</a> page, and don&#8217;t forget to check the online <a href="http://wiki.oak3d.com/doc/en" target="_blank">API Reference</a>.</p>
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		<title>Big Update! Oak3D v0.5.7 Released!</title>
		<link>http://www.oak3d.com/?p=181</link>
		<comments>http://www.oak3d.com/?p=181#comments</comments>
		<pubDate>Sat, 05 May 2012 12:48:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.oak3d.com/?p=181</guid>
		<description><![CDATA[Hello, guys! Today we released a new version of Oak3D. In this release we have an important functional update: Skeletal animation supports scaling (needs latest max animation exporter). Support registering custom document parser to load non-builtin model/animation format. okCustomMeshEntity.computeBoundingBox has been removed in this version. The bounding box will be computed automatically. Unify the behavior [...]]]></description>
				<content:encoded><![CDATA[<p>Hello, guys! Today we released a new version of Oak3D. In this release we have an important functional update:</p>
<ol>
<li><strong>Skeletal animation supports scaling (needs latest max animation exporter).</strong></li>
<li>Support registering custom document parser to load non-builtin model/animation format.</li>
<li>okCustomMeshEntity.computeBoundingBox has been removed in this version. The bounding box will be computed automatically.</li>
<li>Unify the behavior of okCamera.rotX/Y/Z and okBaseEntity.</li>
<li>Bug fixes.</li>
</ol>
<p>You can find it in our <a href="http://wiki.oak3d.com/index.php?title=Download#Current_Release" target="_blank">Download</a> page. Also remember to check the <a href="http://wiki.oak3d.com/doc/en" target="_blank">API Reference</a>.</p>
<p>Besides, we have also upgraded the <a href="http://wiki.oak3d.com/index.php?title=Download#Download_Oak3D_Utility" target="_blank">Oak3D Animation &amp; Model Exporter for 3dsMax</a>. You may need to update in our Download page.</p>
<p>Hope you enjoy it！</p>
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		<title>Oak3D v0.5.6 Released!</title>
		<link>http://www.oak3d.com/?p=179</link>
		<comments>http://www.oak3d.com/?p=179#comments</comments>
		<pubDate>Sun, 22 Apr 2012 05:23:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.oak3d.com/?p=179</guid>
		<description><![CDATA[Hello, guys! We&#8217;re back again! Today we released Oak3D 0.5.6, here&#8217;s the release note: Further compress the size of the Oak3D.js. Resolve the incorrect lighting problem on mobile devices. Special optimization for mobile platform. Skeletal animation supports at most 64 bones(32 before)for every single mesh if the WebGL capability is strong enough. Big update on [...]]]></description>
				<content:encoded><![CDATA[<p>Hello, guys! We&#8217;re back again! Today we released Oak3D 0.5.6, here&#8217;s the release note:</p>
<ol>
<li>Further compress the size of the Oak3D.js.</li>
<li>Resolve the incorrect lighting problem on mobile devices.</li>
<li>Special optimization for mobile platform.</li>
<li>Skeletal animation supports at most 64 bones(32 before)for every single mesh if the WebGL capability is strong enough.</li>
<li>Big update on performance optimization and bug fix.</li>
</ol>
<p>As usual, you can find it in our <a href="http://wiki.oak3d.com/index.php?title=Download#Current_Release" target="_blank">Download</a> page, and check the online <a href="http://wiki.oak3d.com/doc/en" target="_blank">API Reference</a>!</p>
]]></content:encoded>
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		<title>Oak3D Demo Updated</title>
		<link>http://www.oak3d.com/?p=177</link>
		<comments>http://www.oak3d.com/?p=177#comments</comments>
		<pubDate>Sat, 31 Mar 2012 05:18:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.oak3d.com/?p=177</guid>
		<description><![CDATA[Hello, guys! Today we updated all the demos with new interfaces, models and textures. Now all the demos will be presented in a full-window-sized canvas, and we also replaced some texures, for example the old Oak3D logo image, with the new one. You can check them by visiting http://demo.oak3d.com, or donwload the Oak3D Demo Package [...]]]></description>
				<content:encoded><![CDATA[<p>Hello, guys! Today we updated all the demos with new interfaces, models and textures. Now all the demos will be presented in a full-window-sized canvas, and we also replaced some texures, for example the old Oak3D logo image, with the new one.</p>
<p><a href="http://demo.oak3d.com"><img class="size-full wp-image-178 aligncenter" title="newdemo" src="http://www.oak3d.com/wp-content/uploads/2012/03/newdemo.jpg" alt="" width="440" height="440" /></a></p>
<p>You can check them by visiting <a href="http://demo.oak3d.com" target="_blank">http://demo.oak3d.com</a>, or donwload the <a href="http://wiki.oak3d.com/index.php?title=Download#Download_Oak3D_Demo" target="_blank">Oak3D Demo Package</a> in our wiki.</p>
<p>Wish you like this serie of demos.</p>
]]></content:encoded>
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		<title>Oak3D 0.5.5 Released!</title>
		<link>http://www.oak3d.com/?p=174</link>
		<comments>http://www.oak3d.com/?p=174#comments</comments>
		<pubDate>Wed, 28 Mar 2012 13:04:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.oak3d.com/?p=174</guid>
		<description><![CDATA[Hello everyone! Today we released a new version of Oak3D. So far we reached v0.5.5, here&#8217;s the release note: Anti-aliasing is enabled in this release. Math library optimization; Dynamic shadow system optimization. Light group is supported to allow light only lighting specified entities. Two new projection modes are added to okCamera which is OAK.PROJMODE_ORTHO_NORMALIZED, OAK.PROJMODE_ORTHO_PIXEL. [...]]]></description>
				<content:encoded><![CDATA[<p>Hello everyone! Today we released a new version of Oak3D. So far we reached v0.5.5, here&#8217;s the release note:</p>
<ol>
<li>Anti-aliasing is enabled in this release.</li>
<li>Math library optimization;</li>
<li>Dynamic shadow system optimization.</li>
<li>Light group is supported to allow light only lighting specified entities.</li>
<li>Two new projection modes are added to okCamera which is OAK.PROJMODE_ORTHO_NORMALIZED, OAK.PROJMODE_ORTHO_PIXEL. And OAK.PROJMODE_ORTHO is deprecated.</li>
<li>okProgram.setUniformVecXArray series have been removed and okProgram.setUniformFloatXArray have covered their function.</li>
<li>Bug fixes.</li>
</ol>
<p>We also add a thanks.txt to express our thanks to the people who greatly helped us.</p>
<p>As usual, you can find it in our <a href="http://wiki.oak3d.com/index.php?title=Download#Current_Release" target="_blank">Download</a> page, and also remember to check the <a href="http://wiki.oak3d.com/doc/en" target="_blank">API Reference</a> of this version!</p>
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